Temple Shalom Softball
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League Rules



The Temple Shalom Brotherhood Softball League’s primary objective is to provide an enjoyable
atmosphere for the players and their families to congregate, play softball and promote
camaraderie. It is the responsibility of each player in the League to contribute to the realization
of this objective. This theme influences every rule adopted by Shalom League. 
Shalom League Rules are modeled on the ASA and City of Plano rules. Shalom League Rules
have been altered in order to better promote parity, safety and brotherhood. Players are provided
with access to these rules so they will understand and abide by them. Shalom League promotes
parity and competitiveness between teams, in part, by maintaining statistical information on the
individual players. 
Shalom League is comprised of players who enjoy playing softball but who possess varying
abilities. Our diverse level of talent is not meant to divide us but rather to unite us in the spirit of
teamwork. This is the essence of Shalom League. 

I. League 
A. Temple Shalom Brotherhood Softball League (Shalom League) is a slow pitch softball league
adhering to the rules of the Amateur Softball Association (ASA) except as modified herein. 
B. The pitching arc rules dictate a minimum of 6’ in height and a maximum of 12’ in height. 
C. A pitching box will not be marked, but will exist much like a batter's box, extending back and
perpendicular to the pitching rubber. Pitchers may release the ball touching the rubber or
anywhere behind the rubber, up to 10 feet. 
D. Shalom League is a men-only Softball League and players must be a minimum of 18 years
old sometime during calendar year. 
E. Bunting and metal spikes are prohibited in Shalom League play. 
F. Stealing is prohibited in Shalom League play. The pitched ball must be batted before base
runners may leave their bases. 
G. Only ASA approved bats will be allowed in Shalom League play. Use of an unapproved bat,
defined as batting of a ball into the field of play, is an automatic out. If the player uses an
unapproved bat a second time in a game, the player will be ejected from the game. The ejection
rule will be in effect. To be an approved bat, the bat must have a unique Shalom League sticker
affixed to the bat prior to its use in a League game. After notice from the Shalom League,
additional stickers may be necessary during the Regular Season and/or the Playoffs.
H. Protests must be made by a team Captain to the home plate umpire and to the opposing
Captain, with an explanation of the protest. This protest must be e-mailed to the League
Commissioner by end of the day of the protested game. The League Commissioner will review
the protest and will submit it to the three-person panel described in III.N. below to rule on the
validity of the protest. During the Playoffs, if a game is protested prior to or during play, and the
three-person cannot be convened in a timely manner, the ruling will be made by Commissioner,
or in his absence or his participation in the game in question, the Vice Commissioner. A playoff
protest must be filed and ruled on immediately or immediately following the completion of the
game. In all cases, if a protest is not filed under the stated parameters, a team waives its right to
I. Shalom League will attempt to ensure that all scheduled regular season games and post-season
playoff games are completed as scheduled. Some games may be canceled due to weather and/or
other causes beyond the League’s control. 
J. The Vice Commissioner, if he is also a Captain, may not draft the Commissioner.
K. Shalom League Rules are subject to change. Updated League Rules will be posted on the
League’s website. It is the duty of each Captain to convey the Rules and any rule changes to his

II. Players 
A. All players and substitution players in Shalom League are REQUIRED to have a Player
Application, including signed Liability Waiver or the equivalent by accepting the Liability
Waiver when filling out the Player Application on-line, on file with the League prior to
B. By the conclusion of each game, every player on a team is required to play in the field no less
than half (rounded down) of the innings played in a game. For example, in a 9 or 8 inning game,
each player must have been in the field a minimum of 4 innings; in a 7 or 6 inning game, each
player must have been in the field a minimum of 3 innings. The penalty for failing to abide by
this Rule is a forfeit.
C. It is the responsibility of each Captain to place his players on the field for the minimum
amount of innings. 
D. It the responsibility of the player to notify his Captain when it appears he won’t meet the
participation minimum. 
E. It is the duty of every player to notify his Captain as soon as possible if a situation arises
which will cause him to miss any Shalom League game. Two (2) or more weeks of absences
without notifying the Captain will, at the Captain's sole discretion, result in the player being
replaced on the roster permanently. After the first unexcused absence the Captain must notify the
player and the Commissioner via e-mail. Failure to do so will mean the Captain treated the
absence as excused. Any Captain wishing to replace a player for two (2) or more unexcused
absences must receive approval from the Commissioner and advise the player via e-mail and
attempt to reach the player via telephone. For excessive excused absences beyond what is listed
on the player’s application, a Captain may, with the Commissioner’s approval, remove a player
from the roster permanently. 
F. If a player is injured during a game, it is his responsibility to remove himself from the game
permanently to avoid further injury. A player’s decision to continue playing in a game after an
injury is at that player’s sole discretion and risk. 
G. A player who is removed during a game due to injury or other reason, except an ejection or
removal by an Umpire, will not have his subsequent at bats counted as an out in the lineup.
However, if a team is reduced to less than eight players for any reason, that team is deemed to
have forfeited the game. 
H. Shalom League employs a free player substitution rule without penalty. This rule is not to be
used with the intent to delay in order to run out the clock (e.g. changing pitchers in the middle of
an inning).
I. An umpire's authority includes, but is not limited to, the right to eject a player for
unsportsmanlike conduct, abusive language, unnecessary roughness, fake tags or any Rule
J. A player ejected or removed from play by a field umpire on City of Plano fields is subject to
the Ejection Policy of the City of Plano. An ejected player must leave the Softball Complex
property immediately and is not permitted to return, at the earliest, until the remainder of that
day’s games AND the next played week’s games have been completed. An ejected player's
position in the lineup position for the game from which he was ejected will be an automatic out
for the remainder of that game. The other games that are mandated to be missed by that player
are not subject to this automatic out rule. 
K. A committee consisting of the Commissioner, Vice-Commissioner, suspended player’s
Captain, opposing Captain and Head Umpire will review the incident. The Commissioner will
notify the suspended player of the final decision regarding the length of his suspension and any
other disciplinary action deemed appropriate under the totality of the circumstances. 

III. Games 
A. Each At-Bat will begin with a one ball, one strike count. 
B. Batters will be allowed one (1) courtesy third strike foul. A second third strike foul is a
C. All regular season games will be 60 minutes or seven (7) innings - whichever occurs first. All
other Shalom League playoff games (including the Mini's) will be played for a full seven (7)
D. If the game is tied after regulation play (60 minutes or seven (7) innings, whichever occurs
first), in all innings following regulation play, batters will approach the plate with a 3 ball, 2
 strike, 1 foul count (meaning the batter will receive only one pitch). This rule applies throughout
the regular season and playoffs. 
E. Ten players can field; all players present must bat. Game time is forfeit time and teams must
have a minimum of eight players to play. Playing with less than 10 players is an automatic
out in the lineup. .
F. If a player arrives after the start of a game, but before the first batter has seen the first pitch of
his second at-bat, the player can be placed anywhere in the lineup where a player has not yet had
an at bat. If a team has 10 or more players and has batted through its lineup, meaning the first
batter in the lineup has seen the first pitch of his second at-bat, the team's roster is frozen and no
player(s) can be added to the lineup for that game. If a team starts a game with less than 10
players, any late-arriving player must enter the game to bring the roster to 9 or 10 players. The
late arriving player can be placed anywhere in the lineup where a player has not yet had an at bat.
If all players have batted, the late-arriving player must hit last in the lineup. 
G. Games start when the field umpires start the clock. 
H. Prior to the start of each game, Captains will exchange lineup cards which set out the batting
order, including the full name of the player and his anticipated primary playing position in the
field. In addition, the lineup cards must identify those players in need of a pinch-runner. Failure
of a captain to substantially comply with this rule mandates the offending team starts each inning
at bat with an automatic out. Nevertheless, the Captain of the home team is permitted to submit
his lineup card before the start of the bottom of the first inning without incurring any penalty.
The leadoff batter each inning still bats for his team. The opposing Captain cannot waive the
enforcement of this Rule.
I. Prior to the start of each game, each Captain will supply the home plate umpire with two (2)
approved softballs for use in the game. These back-up balls will be randomly circulated into the
game as needed and will be returned, when possible, to the team that provided them at the
conclusion of the game.
J. Dugout - Home team is on the first base side, save and except for those instances where a team
played on that field in the first game of the day - in that case that team will retain the same
dugout for the second game. This is to avoid disputes when a team takes a dugout based on the
position of the sun. 
K. A second home plate will be used. The runner will run to the second home plate. The catcher will remain on the regular home plate. If the runner runs to the regular home plate instead of the second home plate, it will be an out. If a runner returns to third base after passing the commitment line (a marking 20 feet from the second home plate), the runner will be called out, and the ball will remain live.
ejection or removal of the violator at the Umpire's discretion. 
L. Should a batter or batters wish to be counted as an out (typically done to end an inning prior to
time expiring in a game), the Captain merely needs to notify the umpire that the batters are out.
When that team sends its next batter to the plate in the next inning, that team continues with its
lineup as though no outs were taken and the first batter is the same batter that was coming to the
plate when the outs were taken for that team. (Suspended)
M. During the Regular Season, a game will end any time after four innings (or three ½ innings
when the home team is ahead) when a team is twenty (20) or more runs behind and has
completed its turn at bat; a game will end any time after five innings (or four ½ innings when the
home team is ahead) when a team is fifteen (15) or more runs behind and has completed its turn
at bat.
N. All official “protests” are to be decided by a three-person panel in which none of the three
have a direct conflict of interest in the outcome of the “protest.” The panel should include, if they
have no direct conflict of interest, the Commissioner, Vice-Commissioner, immediate past-
Commissioner. Alternatives (for conflicts) will be the Rules Committee Chair and then the Sub

IV. Teams 
A. Subject to the number of players in the League, teams will consist of from (11) to (13) drafted
players or their approved substitutes. 
B. If a team has started a game with 10 players and the first batter in the lineup has seen the first
pitch of his second at bat, and subsequently a player must leave during the game for any reason
(another commitment, injured, ejected, removed, etc.), any late arriving player is barred from
entering the game for the player who has left the game. The team must play with 9 players or less
for the duration of the game. 
C. Captains have the sole discretion to determine both the batting lineup and defensive
D. Only Captains are permitted to contest a call by an umpire. Any player violating this rule may
be subject to ejection or removal at the umpire’s discretion. 
E. Teams may only be named after Major or Minor League baseball teams. Teams will be
divided into divisions of an equal number of teams (or as close to equal as possible). 
F. A player who has been permanently replaced on his team’s roster due to injury may request to
receive a pro-rated refund of fees. Any refund is to be determined in the sole discretion of the

V. Pinch Running 
A. Prior to the start of each game, Captains will exchange lineups which designate injured or “at
risk to be injured” players who will require pinch runners. 
 B. When a pinch runner is needed, the last member of the team to be retired (called out on a play
– e.g. – the runner forced out, man thrown out at the bases, etc.) is the pinch runner. If that
player is one who himself needs a pinch runner, then it’s the player retired before him. If it’s
prior to any outs in the first inning, the pinch runner is the last runner in the lineup. Due to the
numerous pinch runners some teams may need, the pinch-runner cannot be the player who is ondeck.
In those cases, the pinch-runner will be the next eligible player either not at-bat or ondeck.
C. If the selected eligible pinch runner refuses to run, it results in an automatic out. 
D. A player may pinch-run multiple times during the game, including more than once in one
E. Once a player is designated as needing a pinch runner, the player cannot remain on the bases
after time is called preceding that or any future at bat. Once a Captain has called time-out to
replace an injured runner, the runner must be removed and a pinch runner takes his place at the
base in which the runner was replaced. (ONCE A PLAYER CALLS TIMEOUT TO BE
F. A player who has been pinch-run for will not be required to sit out the next defensive inning.
Regardless, the spirit of the pinch running rule is to prevent further injury to the player. The
pinch running rule is not to utilized for the purpose of gaining an unfair advantage by
substituting for slow or poor base runners. 
G. If a player is unable to fulfill the requirements as a batter due to injury, that player must
remove himself from the game and is ineligible to return to the game. His at bat will not be an
out in the lineup during the Regular Season. If as a result of this rule, a team is reduced to less
than eight players, that team is deemed to have forfeited the game. 
H. If the spirit (to protect the health of injured or at risk to be injured players) in which the pinch
running rule was adopted is violated, the penalty is the retroactive forfeiting of the game.
Violation of the pinch running rule will be at the majority discretion of the Commissioner and
Vice-Commissioner and the immediate past Commissioner still participating in the League not
directly involved in the situation. 

A. To be a substitute player, a player must be rated, must be listed as an active sub and must
have a signed Player Application, including signed Liability Waiver, on file with the League
prior to participation. 
B. If a player will miss six (6) or more consecutive regular season games, he MUST be
temporarily replaced with a player of equal or lesser rating from Shalom League’s approved sub
list. This substitution must be made on the first game of the player’s absence. Once the absent
player does return, the substitute is put back on the sub list. Failure to comply with this rule will
result in a retroactive forfeit for all games in which a team failed to abide by this rule. A rainout
counts as “games played” when utilizing this rule. If an absent player, due to unforeseen
circumstances, is able to return earlier than anticipated, he may do so and, in effect, act as his
own replacement. 
C. All subs must be approved in advance by the sub-committee chairman or, in his absence, the
Commissioner or Vice Commissioner. 
D. Any player who has been ejected from a game and is serving a suspension may not be subbed
for or used in the average when determining the proper ranking for any sub. 
E. Any team that has eight (8) players or less must find subs to bring their team up to nine (9)
players. A Captain may choose subs based on the average ranking of the players missing, again
to bring his team to ten (10) or eleven (11) players. The average rating of a team's subs should be
no better than the average rating of its missing players except in the instance where more than 2
players will be missing, you can replace all of them with one player only and round down to the
nearest whole number if the average is less than 0.5 from a whole number (e.g. – if missing a 4, 5
& 7 = 5.33 average, you can get a 5 or higher as the lone sub; if you are missing a 4, 6 & 7 =
5.66, you can only get a 6 or higher as the lone sub). Further, a team's best-rated sub should not
be rated better than one round higher than its best-rated missing player, with the exception to the
rule being that you must be missing a player rated as a 1 to get a 1 (e.g. – if you are missing a 3
and a 9, you can sub with a 2 and a 10; but you cannot be missing a 2 and a 9 and get a 1 and a
10), Furthermore, If a team is searching for a single sub, they may acquire a sub with the same or lower ranking as missing player.
F. The sub-chairman's team must have any and all subs approved by the League Commissioner
or Vice-Commissioner. 
G. Ideally, Captains are to contact their sub choices prior to the day of the games. Captains are
not encouraged to seek and retain subs out at the fields immediately prior to game time or during
a game but this is allowable on an emergency basis. An exception to this rule is, if prior to game
time, a team has less than (10) players, new players have just tried out prior to that day’s games
times and have been officially rated, then a new player may be placed on a team short of players
- provided all other applicable sub rule criteria has also been met.
H. In order to promote parity and fairness in Shalom League, if the Sub Rule has been used or
ignored unfairly by a Captain to gain an advantage, any such violation will result in the
automatic and retroactive forfeiting of all games in which an illegal sub has played or in which a
sub should have played but did not. 
I. Any sub that has been placed with a team cannot play for another team at any time until that
sub has been placed back on the sub list. 
J. Over the last several seasons, teams who obtain permanent subs have benefited greatly from
the process. That's because they are able to cherry pick the best player in any given rating. To
avoid that unfair advantage, all permanent subs must be from the pool of players who have
played for or against at least 4 captains and been evaluated so they can be thoroughly vetted and
ranked appropriately. A team must obtain their permanent sub within 4 weeks of ascertaining
one is needed except no team is obligated to select a permanent sub any earlier than Memorial
Day of any given season. 
K. Subs will be reevaluated every month. Captains must report the stats for each sub that subs for
them and give a description/assessment of that player’s abilities on the League’s web site.
Captains who play against that sub should also give a description/assessment of that player’s
abilities on the League’s web site. 

A. All Regular Season Sub Rules apply except as specifically overridden below.
B. Each playoff team must field a full roster for each game. Subs are to be identified by the
Tuesday before the game, submitted to the Commissioner. The Commissioner and Sub Captain
will determine the subs available for each ranking. The Commissioner and Sub Captain will then
notify each team seeking each ranking, one by one, of the players available of the ranking they
are seeking and up to two rankings higher. Each captain will then submit his first three choices
for each replacement. The Commissioner and Sub Captain will then determine if there is an
overlap of subs sought. If so, the team that gets first choice, second choice, etc., will be
determined by lot until all positions are filled. All decisions by the Commissioner and Sub
Captain are final and cannot be appealed.
C. Taking into account the real purpose of the Sub Rules - that teams are put back into the
position they would have been prior to the need for a Sub, a Panel consisting of the three
Commissioner’s designates will be charged with receiving from the Captain of a team seeking a
Permanent Sub or Playoff Sub the name of the player being subbed for and a list of three
appropriately ranked choices from the Sub List.  The sub acquired MUST have been drafted 5 spots or more after the missing player they are replacing.  This is in effect through round 7 of that seasons draft.  The Panel will then determine which players on
that list are the most appropriate based on these rules. All decisions of the
Panel are final and cannot be appealed.
D. Any team playing without a full roster (including subs) must take an automatic out for each
player missing during any Playoff game. If a player is injured during a Playoff game, the team
with the injured player may elect to sub for that player with a player who is ranked one round
lower or more than the player being subbed for and thereby avoid taking an automatic out.
E. All players on the roster of a team that has been eliminated from the Playoffs are eligible to
be a sub AFTER their team was eliminated (even if it is the same day as that sub’s team was
eliminated). Players of teams that have not been eliminated from the Playoffs are ineligible to be
a sub in any Playoff game, save and except for the Mini Playoffs.

VIII. Playoff Format 
A. The postseason playoff format will be determined by the Captains PRIOR to that year's draft.
All teams will either qualify for the World Series Double Elimination Tournament ("WSDET")
or be relegated to a Mini-Tournament, with a single elimination format, from which a set number
of teams will advance to the WSDET. The WSDET will consist of two brackets of an equal
number of teams. For each game of the Mini-Tournament, the home team is the team with the
best regular season record. Each Bracket is double-elimination within each Bracket, with the
winners going to the Championship Series. The two (2) Bracket winners will play a Best of 3
series to determine the League Champion. 
B. In the event that the League Championship games cannot be played to determine League
champs (because of poor weather conditions or schedule changes) the team with the best regular
season record that is in the League Championship will be League champs. If both teams have
identical regular season records, the seeding tie-breaker rule will determine the League
C. Seeding for the post season will be based on the regular season won-loss records of the teams.
The seeding tiebreaker rule for seeding teams with identical records at season’s end is as
If two (2) or more teams are tied: 
1. Head to head records 
2. Division records 
3. If a tie is not resolved by 1 or 2, run differential in head to head games will prevail 
4. If the tie is not resolved by 1, 2, or 3, then a coin flip will determine seed 
D. Home Team: The home team for each WSDET playoff game is the team with the best regular
season record, (i.e., the higher seed). In the Bracket championship game, the home team is the
undefeated team (Winners bracket) unless game #2 is needed then the team with best regular
season record is the home team. In the League Championship game, the team with the best
regular season record will be the home team in Games 1 and 3 (if needed). If the teams have
identical seasonal records, the tie-breaker seeding rule will apply. 
E. All mini playoff and WSDET games must play with a full roster. The WSDET subbing is one
for one. Any player missing or batter not hitting will result in an out each time through the lineup
in playoff games.
F. During the Playoffs, a game will end any time after three innings (or two ½ innings when the
home team is ahead) when a team is twenty (20) or more runs behind and has completed its turn
at bat; a game will end any time after four innings (or three ½ innings when the home team is
ahead) when a team is fifteen (15) or more runs behind and has completed its turn at bat; a game
will end any time after five innings (or four ½ innings when the home team is ahead) when a
team is ten (10) or more runs behind and has completed its turn at bat
G. In the Commissioner’s sole discretion, the format is subject to change should inclement
weather force a shortening or modification of the season. 

IX. All Star Game 
Players are honored for their play during the regular season by election to the annual All-Star
game. Historically Captains shall meet and vote 15 players per Division. Captains will strive to
have at least one representative from each team. Giving the growth of the league the format for
selecting and matching up teams may be modified. Additionally the Veterans Game and HR
contest will be formatted annually.

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